AFK: Step Away From the Screen

AFK: Step Away From the Screen

Exceptional· 100%Manageable· 058m
BearmoreDesigned by Bearmore
·Take ThisInspired by Take This

Can you remember what it feels like to properly clock off?

Give your mind and your body a break before you go back to the screen. A one-hour reset of stretching, breathwork, and a self-reflecting check-in, inspired by Take This, the mental health organisation for gaming communities.

The runsheet

  1. AFK

    10 min
    Break

    Step away from ALL screens: the game, the phone, the second monitor. Take This is direct about this. The whole point of the break is that nothing is trying to lure you in or sell you anything.

  2. Bearmore’s thoughts on doing break before stretching

    This works well because any calm from a break can help you approach stretching with more patience and body awareness.

    2
    Neck, shoulders, and jaw stretches

    Neck, shoulders, and jaw stretches

    Stretching

    Take This names this body-check triad: are your shoulders tense, are you holding your breath, are you clenching your jaw? Work through each one slowly, rolling the neck, opening the chest, letting the jaw relax.

    12 min activitySetup 4 min · Reset 4 min · 20 min all-in
  3. Bearmore’s thoughts on doing stretching before breath work

    This can help because body awareness and any relaxation can enhance more complex breathing practices.

    3
    Ten minutes of breathing

    Ten minutes of breathing

    Breath work

    After stretching it’s time to work on some conscious breathing to help promote relaxation. A simple box breathing or slow exhale session is enough. The 'When Gaming Isn't Fun' guide flags holding your breath but not realising you have been, as one of three key stress signals; this helps to break that tension.

    10 min activitySetup 1 min · Reset 1 min · 12 min all-in
  4. Bearmore’s thoughts on doing breath work before self-guided inquiry

    This can help because a calm, clearer state can help you approach inquiry with less anxiety and more openness.

    4
    Ten minutes of inquiry

    Ten minutes of inquiry

    Self-guided inquiry

    Take This frames this as 'Think Before You Click': check your state before you re-engage. Ask yourself what you're actually feeling (frustrated, flat, scattered, fine) and whether you want to return to the session or call it a day.

    10 min activitySetup 3 min · Reset 3 min · 16 min all-in
  5. Time well spent.

    58m spent doing something good for yourself.

The breakdown

Burst evaluation

QualityExceptional· 100%
Sequencing100%
Logistics100%
DifficultyManageable· 0
Total activity48m / 60mGentle
Physical activity22m / 29mGentle
Mental focus10m / 29mGentle
Introspection10m / 29mGentle
Creativity0m / 59mGentle
+ 3 more conditionsHow we assess →

Wellbeing focus

The relative wellbeing focus of this Burst.

HighEmotional
MedPhysical
HighSelf
LowSocial
LowIntellectual

About this Burst

Take This is a US 501(c)(3) mental health non-profit working to decrease stigma and increase support for mental health in the game enthusiast community and games industry. It combines clinical best practice with a love of all things gamer, providing resources, training and support for gamers, developers, streamers and creators. Best known for its staffed AFK Quiet Rooms at gaming conventions.

Common questions

AFK: Step Away From the Screen58m · free in the app